Posts

Arti's Comments on Posts in E-portfolios of Other Groups

Topic 1 - Introduction of an E-learning Tool Group 1: The introductory video was attention-grabbing and the suggestions on the ways to effectively use VideoScribe are useful. I totally agree with your group that the use of this software can support fragmented and distance learning, thus increasing the efficiency of learning for learners. Well, this is a software that I will definitely begin to use as part of my teaching methodology. Group 3: Kahoot! is indeed a great tool to formatively assess students’ performance in an engaging way. The immediate feedback is useful for educators as the results serve as a guide for them to comprehend students’ progress and accordingly modify learning activities to raise student attainment.  Moreover, the most notable part of the reflection is the suggested recommendations as the solutions stated are useful in dealing with issues with regards to use of Kahoot! in an educational milieu. I also agree that it is a tool that can be ...

Topic 6 -Thinking Activity 1 'E-learning Courses'

What are the critical factors that make an online course engaging? - User-friendly - Interesting (topic, information and manner of presentation) - Free - Interactive Element - Gamification Element --> Intrinsic Motivation - Clear Learning Objectives - Well-made Videos - Ability to Apply Problem-solving Skills (after taking the online course) - Feedback from Instructors - Formative Assessment (quizzes, MC, etc.) - Accessibility - An Attractive Interface

Topic 5 - E-learning and pedagogical benefits

Image
In this week's assignment, we needed to locate an e-Learning course (synchronous or asynchronous) and describe its pedagogical benefits for teaching and learning. Below is a brief description of the weekly assignment:

Topic 3 - Web 2.0, digital media, and other emerging technologies

Image
In this week, we created a video based on the ADDIE model. Detailed description of the group activity: Create a digital narrative (i.e. a video or animation) following the 5 steps ADDIE model. Tools: Go animate, Scratch, Windows movie maker, or other technological tools. Duration : Around 5-10 mins, maximum 15 mins. Objective: Teaching a specific topic. Invite at least 5 classmates to try it, and provide feedback to your video. Write a reflection on 1) the development of this video, and 2) what you learnt through this process.

Topic 2 - Three Learning Theories: Constructivism, Behaviourism, Cognitivism

Image
In this week, we constructed a mind map of three learning theories using Mindmeister to explain the definition, examples of each theory, influences on the use of technology in education, and our individual reflections through making this mindmap. Our work: You can also access the mind-map HERE .

Topic 1 - Applications of technology in educational contexts: Introducing Adobe Spark Video

In Week 1, we learnt about applications of technology in educational contexts. For this weekly assignment, we worked in groups and reflected on successful uses of technology that enhance or learning. For our group, we have selected and presented the Adobe Spark Video. We first introduced the major features of this powerful video creation tool. Then we discussed the advantages and disadvantages of using Adobe Spark Video in the educational context. We also included some comments from different users' perspective such as teachers and students about their views of how they think about using Adobe Spark Video in teaching and learning.